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You might not think that programmers are artists, but programming is an extremely creative profession. It's logic-based creativity.
The best programmers and internet entrepreneurs are in the Bay Area. Don't kid yourself about that, not even for a second.
Real programmers can write assembly code in any language.
This is how many people become artists, musicians, writers, computer programmers, record-holding athletes, scientists... by spending time alone practicing what they love.
There's a popular saying that the Internet interprets censorship as damage and routes around it. Desire and innovation will trump policy, the argument goes, as clever programmers circumvent controls.
The trouble with programmers is that you can never tell what a programmer is doing until it's too late.
It is practically impossible to teach good programming to students that have had a prior exposure to BASIC: as potential programmers they are mentally mutilated beyond hope of regeneration.
If programmers deserve to be rewarded for creating innovative programs, by the same token they deserve to be punished if they restrict the use of these programs.
Our job as the game creators or developers - the programmers, artists, and whatnot - is that we have to kind of put ourselves in the user's shoes. We try to see what they're seeing, and then make it, and support what we think they might think.
The standard library saves programmers from having to reinvent the wheel.