A good game gives us meaningful accomplishment - clear achievement that we don't necessarily get from real life. In a game, you've beaten level four, the boss monster is dead, you have a badge, and now you have a super laser sword. Real life isn't like that, right?
My room is like an antique shop, full of junk, and weird stuff. There's a big sword in there. And a taxidermy bird, and a couple of birdcages. And a lot of newspaper cuttings. I used to have a weird thing about cutting out morbid headlines from newspapers, and collecting them. I was fascinated with drowning, which is kind of strange.
A sword never kills anybody; it is a tool in the killer's hand.
Social media is a double-edged sword. I've gotten in trouble for announcing, too soon, something that the network or the studio wanted to do, and it steals some of the thunder, so to speak.
So many tangles in life are ultimately hopeless that we have no appropriate sword other than laughter.