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Dan Scanlon —
born on June 21, 1976,
Dan Scanlon is an American storyboard artist and director, working for Pixar... (wikipedia)
There's some real dark days where you just feel like the story is falling apart in every one. Just keep moving forward, even when you are bluffing, even when you don't quite know what is going to happen next.
At Pixar, we do a million versions of the movie, and every one of them goes through their awkward teenage phase where it's terrible and doesn't make sense, and we just keep working on it.
I was an animator for a while early on, but a 2D animator.
I actually worked for a small company in Ohio that sort of farmed out work from Disney and Dreamworks, so I really only ever worked in two studios.
I think the biggest difference is in live action, you show up, and there's a set there and a ground to stand on, at least, and in animation, there's kinda nothing. You are making decisions on everything.