Hideo Kojima — Japanese Designer born on August 24, 1963,

Hideo Kojima is a Japanese video game designer, screenwriter, director and producer. He was the director of Kojima Productions, which he founded in 2005, and a former vice president of Konami Digital Entertainment... (wikipedia)

Japanese players do not like being thrown into an arena in which they are given very little instruction. You can head in any direction, 360 degrees. They say, 'What am I supposed to do? Give me hints. Provide me service instead of just throwing me into this arena.'
Games shouldn't only be fun. They should teach or spark an interest in other things.
My biggest failure is 'Metal Gear.' It's my biggest failure and my biggest success.
I am tremendously excited to introduce a unique 'Metal Gear Solid' experience to a new audience of gamers as well as collaborate with my mentor in game design, Mr. Miyamoto, on 'Metal Gear Solid: The Twin Snakes' for Nintendo GameCube.
At Disneyland, you never go 'backstage' - even when you're in the bathroom.